My profile for the February challenge...
I need name suggestions, or I am calling him:
Gornash
A troll who rose within the ranks more so out of courage and strength rather than any form of intellect, Gornash is a rather special troll. He is dim enough to ignore danger and pain, but smart enough to throw a stone with accuracy greater than the average troll throw. Moreover, he may often appear to be winning do to his courage, while he really has simply lost count of how many enemies he has killed... at 2. Gornash, the Troll Chieftain..........................135 POINTS
TROLL, MORIA, MONSTER, INFANTRY, HERO - HERO OF VALOUR
F7/4+ S7 D7 A3 W4 C5 M3 W2 F0
Wargear- Spear and Troll Chain
Special Rules
Immune to bow-fireIgnoring pain and death alike, Gornash lives to drive his spear home.When Gornash takes a bow wound, roll a D6. On a 4+ the wound is ignored, exactly if a point of fate had been spent.
Terror
Throw Stones, Strength 8, range 8"
BurlyHobbit onslaughtTiny folk are often overlooked, and thus they have a strength against the larger, but dimwitted, creatures of Middle Earth.If a hobbit model wins a fight with X, and is at a higher elevation so as to be at head level, they may instead roll a single d6. On a 4+, they may climb on him. The immune to bow-fire is no longer in affect while the hobbit remains, and the hobbit will not be hit by friendly bow fire. The hobbit may get off of free will, or attempt to remain on top by rolling another D6, needing a 5+. Only two hobbits may ride X. X is also reduced to attack value 2 and fight 5, as he is trying to get the hobbits off.
Body Slam brutal power attackGornash never knocks on the door, he just walks in, regardless of whether or not is barricaded.If a terrain piece is in the way, Gornash may charge it in a straight line. If he destroys it, he may move his remaining movement and will continue to damage any terrain obstructions in this way, stopping once he fails to destroy terrain or engages an enemy model. He may not stop until one of these two conditions is met. Gornash receives +1 on all terrain to wound rolls, but may not use might. Should he fail to destroy a terrain piece, he takes one hit at the strength value of the terrain's defense value and may not move further for the rest of the turn. Additionally, Gornash suffers a -1 penalty to his fight value for the duration of the fight phase.
"They have a cave troll!"