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 Post subject: Re: Khazad-Dum WIP
PostPosted: Thu Nov 05, 2015 11:55 pm 
Wayfarer
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Lovely work.

The amount of detail you've put into this is amazing!
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 Post subject: Re: Khazad-Dum WIP
PostPosted: Fri Nov 06, 2015 11:03 am 
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'All I've done is a staircase :rofl: ' says he!
That is superb work. That archway is just soooo dwarfy I could eat it!

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Fri Nov 06, 2015 8:41 pm 
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Brilliant work, the dragon piece is my favourite.

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Wed Nov 11, 2015 9:38 am 
Elven Warrior
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This is looking really good, the dragon grave is really cool, as is that archway. :yay:

-PoW

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Sat Nov 14, 2015 4:24 pm 
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Thank you! I am trying to implement it as realistic as possible

since I've posted the latest advances only on FB here now a major update with some text about the recent activities:

first the new archway:
I thought the board also needs a few tunnels! and since I had a sketch for a truly beautiful and impressive goal I wanted to make it happen. Unfortunately I had to make it a little smaller because the tunnel entrance was already finished and I have addressed to it

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Next, the "grand staircase":
the board is at the end of three levels which are best connected via the many stairs, but of course you need also THE stairs :)
So I got the middle level divided with a huge staircase in the middle. an eye-catcher, I find.
flanked by 10 pillars standing on wider layers, ending in a gate that leads to a hall.

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the gate itself is also inspired by an Alan Lee sketch:

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Finally, shortly to the finished tunnels:
I wanted no tunnels with raw rock but a living tunnel of the dwarves. cleanly finished walls and decorated.

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the tunnel ends in a direction indicated bridge. the bridge pier I modeled after the aqueduct at the west gate

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i hope you like it :)

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Last edited by Ninjameister on Sat Nov 14, 2015 10:55 pm, edited 1 time in total.
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 Post subject: Re: Khazad-Dum WIP
PostPosted: Sat Nov 14, 2015 4:57 pm 
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Amazing attention to detail.

This is going to be huge!

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Sun Nov 15, 2015 10:03 am 
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Fantastic work!

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Sun Nov 15, 2015 5:16 pm 
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What size table are you putting this on? Or will it be in pieces that you will swap out as the battle progresses? Excellent work!

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Tue Nov 17, 2015 7:52 am 
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Mapper wrote:
What size table are you putting this on? Or will it be in pieces that you will swap out as the battle progresses? Excellent work!


it will be a standard game board with 120 * 180 cm

:)

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Wed Nov 18, 2015 1:50 am 
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All that on a standard table? I especially like how you have expanded the theme by building down the side of the table. You inspire me to step up my game (improve my skills)

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Wed Nov 18, 2015 3:16 am 
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I am really enjoying this thread. I think you have captured the movie dwarven look perfectly.

I hope Gimli's not afraid of heights!

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Tue Nov 24, 2015 7:27 pm 
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@GreatKhanArtist: me too:D

on we go !

after I had finished dragons grave there was a problem. I've imagined it looks good when 6 staircases leading from the 12 square court. But as the grand staircase was finished a turn has become a dead end.
Fortunately, a friend was visiting. I showed him the problem and he has said construction a door. best idea ever

before
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after
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the underside of the large archway at the beginning of the main staircase has a roof now so that the arc itself dosn't stand so lost
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I thought if I got tunnels I also need a room underground. The working title is guardroom / wrought
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but could also be a dwarfish brothel in this light
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dbecause the studs are done is already the ceiling or better the ground for the Great Hall established. The first impression looks quite good: D

Image

Image

Karli

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Wed Nov 25, 2015 4:29 pm 
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Very awesome. I would love to achieve something like that for a dwarven hall.

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Thu Nov 26, 2015 12:14 am 
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Very impressive. I'm guessing that the roof will be removable to allow for gaming inside the lower levels?

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Sun Dec 06, 2015 6:02 pm 
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It will be an awesome board!! Keep it going!!
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 Post subject: Re: Khazad-Dum WIP
PostPosted: Sun Dec 06, 2015 9:59 pm 
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I just scrolled through all of this when you showed me the way from facebook :) and as I got farther my mouth opened and at the end my jaw had broke through the floor! and its mostly just foam right now! this is extremely promising, it looks so good!
you deserve applause!
:yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay:

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Tue Jan 05, 2016 9:48 pm 
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there is news!

Here's the current states of the board: D

the great mystery was how I board stocked or transported. Well, the backbone is a wooden box on which is built the upper stage (great hall), in the middle you can take off the midsection with a rail and the lower stage then you pull out and put it forward again to it. then it looks something like this

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the box itself I did not want to be so empty and I tried tp integrate it in the big picture. therefor I've dressed the edges with "pillars". is also a good edge protection if you should bump into something during the transport .....

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As a result, the problem arises that you can see into the side when the mean level is extended. for this I have made covers

so that it does not act so empty I got me some help with the old rule book

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In addition, I am attempted something in piracy and recreated a location from the film

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on the last picture you can well recognize the painted stone effect. I just in the form of carved styrofoam with a thin layer of painted putty. and to this dry base layer a second, thicker filler dabbed. the result is very good

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the rock at the bridge and the opening in the tunnel

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there has also been a lot of development in the stairs. I wanted it to be very twisty and I think that i got that very well

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aAlso, I've actually made a few minor pillars, of which I still do not know where to indulge them actually :D
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the large entrance portal is finally finished

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and of course, the pillars of the Great Hall:

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this is a video, please click :yes:
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to much work for my hot-wire cutter

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Karli ;)

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Tue Jan 05, 2016 10:26 pm 
Elven Warrior
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This is simply stunning..! :shock:

But in a very good way!

I find it hard to visualise how precisely every hall and corridor is connected, where the staircases lead to.. Precisely what you want to capture of course!

I would love to be able to walk around in those halls and explore them, you did a mighty fine job so far! :yay: Can't wait to see this progress.
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 Post subject: Re: Khazad-Dum WIP
PostPosted: Wed Jan 06, 2016 11:39 am 
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To say this project is jaw dropping would be something of an understatement, simply incredible and I look forward to the future updates :yay:

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 Post subject: Re: Khazad-Dum WIP
PostPosted: Wed Jan 06, 2016 3:18 pm 
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How I haven't seen this post before puzzles me, but that is one very, very impressive Khazad-dum!
Can't wait to see how you complete it eventually!
Keep up the great work :)

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