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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Mon Nov 25, 2013 6:22 pm 
Loremaster
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Looking good. Do you have a picture of your entire army together?
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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Mon Nov 25, 2013 6:26 pm 
Very cool banner! I like the design very much-it suits the grimmhammers perfectly :D
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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Mon Nov 25, 2013 6:29 pm 
Elven Elder
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Remember they're not grimhammers ;) I do have an army shot but it's not great. Once it is all done, I'll dig out a better camera and do some better ones.

Image

Still got Thrain, Young Balin, a hornblower, another banner and 6 Dale archers to finish painting.

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 Post subject: Re: SouthernDunedains WIP - Hunter Orcs + Yazneg mtd
PostPosted: Sun Dec 01, 2013 6:40 pm 
Elven Elder
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Sorry for the double post. My november entry.


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Lovely models and I should rattle through the next 8 now I have an idea on the colours to use.

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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Sun Dec 01, 2013 7:36 pm 
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I like the yellow eyes of the wargs. Very menacing!
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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Sun Dec 01, 2013 8:35 pm 
Elven Elder
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I'm just doing a warg so these have given me some excellent food for thought. Great work and inspiring.

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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Thu Dec 05, 2013 7:47 pm 
Elven Elder
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My new year project for once I have completed my erebors and hunter orcs...it is soooooo tempting to start painting these now. The detail on everything is beyond amazing.

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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Thu Dec 05, 2013 7:51 pm 
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Oh-someone has been crafty (they must have a secret key to the GW warehouse and a map that only reveals the location of the door when the same moon is in the sky).
Nice painting on the dwarves and the orcs!

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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Thu Dec 05, 2013 7:59 pm 
Elven Elder
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I found something while in goblin town ;) cheers, I'm hoping the elves will come out just as good.

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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Thu Dec 05, 2013 8:07 pm 
Elven Warrior
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Now I want some new wood elves!!!!

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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Thu Dec 05, 2013 8:13 pm 
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We want sprue shots and everything, I want to know what I'm missing out on by choosing to continue to adds to my old lothlorien and mirkwood army.
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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Thu Dec 05, 2013 8:23 pm 
Elven Elder
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I just built Tauriel, lovely model. I'll do some sprue shots maybe tomorrow when I get round to building them. Trust me though, photos won't do them justice. go out and buy them on saturday.

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 Post subject: Re: SouthernDunedains WIP - Mirkwood Rangers.
PostPosted: Thu Dec 05, 2013 10:00 pm 
Elven Warrior
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Do the mirkwood rangers have the same rule set as the current wood elves or will i have to buy the rule book?

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 Post subject: Re: SouthernDunedains WIP - Mirkwood Rangers.
PostPosted: Thu Dec 05, 2013 10:10 pm 
Elven Elder
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Buy the book, they have a very nice special rule. Will probably change the entire meta of the game. In addition, it is a lovely book and well worth the £20 tag.

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 Post subject: Re: SouthernDunedains WIP - Young Dwalin + iron guard
PostPosted: Thu Dec 05, 2013 10:18 pm 
Ringwraith
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SouthernDunedain wrote:
I just built Tauriel, lovely model. I'll do some sprue shots maybe tomorrow when I get round to building them. Trust me though, photos won't do them justice. go out and buy them on saturday.


Oh yes sir!

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 Post subject: Re: SouthernDunedains WIP - Mirkwood Rangers.
PostPosted: Thu Dec 05, 2013 10:39 pm 
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Does the book have all of the rules that the EFGT Book has too (special strikes, magical powers, etc)?
Also, how is the bow limit of the force?
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 Post subject: Re: SouthernDunedains WIP - Mirkwood Rangers.
PostPosted: Thu Dec 05, 2013 10:48 pm 
Elven Elder
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Nope, you still have to buy a copy of the main rulebook for all that stuff. The bow limit is something different and awesome. Pick up a copy and you'll find out.

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 Post subject: Re: SouthernDunedains WIP - Mirkwood Rangers.
PostPosted: Thu Dec 05, 2013 11:51 pm 
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I'm clawing at the screen, but nothing is happening!

I feel like my dog does when she sees one of her toys through the glass doors to the garden. I can see them - but no matter how much I scratch, I'm just going to damage the glass. And then get shouted at.

:(

Two more sleeps till First Christmas!
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 Post subject: Re: SouthernDunedains WIP - Mirkwood Rangers.
PostPosted: Fri Dec 06, 2013 4:48 am 
Kinsman
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You don't have to post any true spoilers in answering this, but as someone who plays Moria and Mordor, will I need this book to continue playing up to date? Does it change the rules at all for the base game. If so, I may have to get my grubby little hands on it :)
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 Post subject: Re: SouthernDunedains WIP - Mirkwood Rangers.
PostPosted: Fri Dec 06, 2013 5:51 am 
Elven Elder
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It doesn't change the base rules, it is a supplement not a rulebook. It does have 3 new generic scenarios in which I cannot wait to play at the weekend. You won't need the book, but I'd get it anyway.

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