1) channeled Chill Soul: I have no answer for that, my horn blower nor my banner have Will so I cant resist that.
2) Fire Breath: I should have crazy model count on a force with a dragon in it, I focus on burning his normal troops down to break him and give up my horn blower and banner, deploy them further away from each other so he cant nail them both. buy me more time.
3) Monsters: They shouldnt get back there. If they do, then I have lost anyways. I built my flanks to engage any monsters on the board before they should be able to hit my center. Fountain Guards, Cirion and Knight of the white tower in my list should be able to tangle with monsters using heroic strikes and surround.
4) Compell: Nothing I can do about that but try and base the nazgul asap. I am also running an evil army so thats partly why I asked about dropping items. With compel, nazgul can move a banner away from anyone basing them, then just have them drop the banner. Poof! -30 pts off one spell!