I have been getting into some sculpting over the last few months and have some rather cool stuff to show. I've done plenty of green stuffing over the years but have been working towards sculpting from scratch or near enough.
What I present to you is
Draugaroth, The Last Werewolf.
I searched up imagery of werewolves in Middle Earth and there are some great art pieces to be found. My beast is based upon the traditional upright man/wolf style whereas the werewolves of Tolkein are more like giant beastial wolves.
I wanted something based on the modern wargs so that he would fit with the look of my warg rider collection, and i just love the hyena look of the old wargs.
I will be using Draugaroth in a Campaign I plan on running where Elendil and the Numenoreans are first exploring Middle Earth shortly after landing and encounter the last of the werewolves.
Below are the stages I used to make him. All I have used is used is a wild warg model, paper clips, green stuff I bought from ebay and GW liquid green stuff.
Stage 1. I cut off the legs and head from a wild warg then using a Dremel and small grinding bit I smoothed off the shoulders and hips. I put a ball of green stuff inside each of the holes where the legs were and then pushed in paper clips cut and bent to roughly to the right size and shape.
I added blobs of GS to the feet and then posed the whole model, I used all sorts of household items to prop in in place till it set. Once solid I then reinforced the joints and added a big ball of GS to attach the head and form a neck.
Stage 2.This stage took by far the longest and I did it over several nights allowing layers of muscles to build up. I studied lots of werewolf pictures on the net and also tried to mimic the original wargs musculature and joints. I wanted to keep him lythe looking as just the fact that he's about double the hight of an Elf means he could have easily looked cartoony if the muscles got too big.
Stage 3.I originally planned on using regular green stuff to sculpt on the fir, but found that it was just too thick and I lost all the muscle definition that I had worked hard on, It definitely want the fact that it was taking ages and I wanted a shortcut that meant I changed to liquid green stuff. Wink!
I just covered the whole model where fir was going to be and used a old stiff brush to stipple and drag the the stuff in the direction of the fir and create the spikey hair along his neck. It turned out really good and was super easy, definitely a good use of the stuff!