All times are UTC


It is currently Mon Nov 25, 2024 12:45 pm



Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Moving and shooting
PostPosted: Tue Nov 18, 2014 9:23 pm 
Loremaster
Loremaster
User avatar
Offline

Joined: Thu Aug 16, 2012 10:36 pm
Posts: 1035
Location: Across 110th Street, Dublin,Ireland
Had another rare game there with the kid brother. Have the rules for moving and shooting changed? In the weapons section it states the various move penalties for different weapons, and it looks much the same as the last edition, half movement for bows, full movement for crossbows etc. However in the shooting section of the rules it talks about a +1 penalty to the shoot value if a model moves. Is this in addition to the movement penalty, or an alternative penalty?

Also a clarification on wounds. My brother scored enough to inflict 3 wounds on my 2 wound hero. I had one fate point. My guess is that this wouldn't apply because if I saved the wound he'd still have enough in the bank to cause another. Is this correct?

_________________
Instagram @abbmodels
Top
  Profile  
Reply with quote  
 Post subject: Re: Moving and shooting
PostPosted: Tue Nov 18, 2014 9:39 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Sat Jul 21, 2012 7:30 am
Posts: 2793
Location: In the Tardis Bar
Images: 1
Gene Parmesan wrote:
Had another rare game there with the kid brother. Have the rules for moving and shooting changed? In the weapons section it states the various move penalties for different weapons, and it looks much the same as the last edition, half movement for bows, full movement for crossbows etc. However in the shooting section of the rules it talks about a +1 penalty to the shoot value if a model moves. Is this in addition to the movement penalty, or an alternative penalty?



In addition. If you move, you have the shoot value penalty. Example, you need a 3+ normally, you move 3" now you need a 4+.

Quote:
Also a clarification on wounds. My brother scored enough to inflict 3 wounds on my 2 wound hero. I had one fate point. My guess is that this wouldn't apply because if I saved the wound he'd still have enough in the bank to cause another. Is this correct?


yup correct.

_________________
12th GBHL 2013.
13th GBHL 2014
9th GBHL 2015



Mid Sussex Wargamers
Top
  Profile  
Reply with quote  
 Post subject: Re: Moving and shooting
PostPosted: Tue Nov 18, 2014 9:50 pm 
Loremaster
Loremaster
User avatar
Offline

Joined: Thu Aug 16, 2012 10:36 pm
Posts: 1035
Location: Across 110th Street, Dublin,Ireland
SouthernDunedain wrote:
Gene Parmesan wrote:
Had another rare game there with the kid brother. Have the rules for moving and shooting changed? In the weapons section it states the various move penalties for different weapons, and it looks much the same as the last edition, half movement for bows, full movement for crossbows etc. However in the shooting section of the rules it talks about a +1 penalty to the shoot value if a model moves. Is this in addition to the movement penalty, or an alternative penalty?



In addition. If you move, you have the shoot value penalty. Example, you need a 3+ normally, you move 3" now you need a 4+.


Oh, ok. So older models like Legolas are now worse at shooting unless standing totally still? Has there been any compensation worked into the rules then?

_________________
Instagram @abbmodels
Top
  Profile  
Reply with quote  
 Post subject: Re: Moving and shooting
PostPosted: Tue Nov 18, 2014 9:54 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Sat Jul 21, 2012 7:30 am
Posts: 2793
Location: In the Tardis Bar
Images: 1
relatively speaking yes. 9/10 I don't notice any difference though. Nope, no compensation either.

_________________
12th GBHL 2013.
13th GBHL 2014
9th GBHL 2015



Mid Sussex Wargamers
Top
  Profile  
Reply with quote  
 Post subject: Re: Moving and shooting
PostPosted: Tue Nov 18, 2014 10:02 pm 
Loremaster
Loremaster
Offline

Joined: Sun Apr 13, 2014 7:20 am
Posts: 1367
Images: 14
Good thing legolas has that auto hit option
Top
  Profile  
Reply with quote  
 Post subject: Re: Moving and shooting
PostPosted: Wed Nov 19, 2014 4:37 am 
Craftsman
Craftsman
User avatar
Offline

Joined: Tue Jan 08, 2013 11:26 pm
Posts: 435
Images: 3
and that's why people have given up on giving orcs, orc bows...

_________________
I think a drug habbit would be cheaper...
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: