All times are UTC


It is currently Tue Nov 26, 2024 6:58 am



Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Cavalry and Woodland Creature Rule
PostPosted: Thu Jan 02, 2014 11:02 am 
Craftsman
Craftsman
User avatar
Offline

Joined: Tue Aug 27, 2013 1:44 pm
Posts: 321
Location: Australia
Hi, I am not sure but do mounts benefit from the woodland creature rule? It's stated in the Galadhrim Knights profile in the fleetfooted rule that they do but isn't mentioned in the Knights of Rivendell profile that they have the rue applied to them nor in the rule book is woodland creature and mount mentioned. So I ask is the Galadhrim Mount the only mount to benefit from woodland creature then?

_________________
Go The Glorf!

My W.I.P - viewtopic.php?f=50&t=28062
Top
  Profile  
Reply with quote  
 Post subject: Re: Cavalry and Woodland Creature Rule
PostPosted: Thu Jan 02, 2014 11:26 am 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Sat Jul 21, 2012 7:30 am
Posts: 2793
Location: In the Tardis Bar
Images: 1
If the rider has WC, then it applies to the mount aswell.

_________________
12th GBHL 2013.
13th GBHL 2014
9th GBHL 2015



Mid Sussex Wargamers
Top
  Profile  
Reply with quote  
 Post subject: Re: Cavalry and Woodland Creature Rule
PostPosted: Thu Jan 02, 2014 11:35 am 
Craftsman
Craftsman
User avatar
Offline

Joined: Tue Aug 27, 2013 1:44 pm
Posts: 321
Location: Australia
That's great to know, thanks! :D

Then the difference between the Rivendell knights and the Galadhrim knights are the extra defence and lance and 1 more point vs extra move and armoured horse.
I need a cavalry ally for my Thranduils Halls army, so which would be the best one to add Rivendell or Galadhrim?

_________________
Go The Glorf!

My W.I.P - viewtopic.php?f=50&t=28062
Top
  Profile  
Reply with quote  
 Post subject: Re: Cavalry and Woodland Creature Rule
PostPosted: Thu Jan 02, 2014 4:20 pm 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Tue Aug 02, 2011 10:48 am
Posts: 787
Location: The Netherlands
Images: 3
rigg1313 wrote:
That's great to know, thanks! :D

Then the difference between the Rivendell knights and the Galadhrim knights are the extra defence and lance and 1 more point vs extra move and armoured horse.
I need a cavalry ally for my Thranduils Halls army, so which would be the best one to add Rivendell or Galadhrim?

I'd say the Galadhrim because D6 is waisted on most elite evil units, and because an armored horse can only be wounded on a 6 by S2 bows.

_________________
Ours is the fury!
Top
  Profile  
Reply with quote  
 Post subject: Re: Cavalry and Woodland Creature Rule
PostPosted: Mon Jan 06, 2014 5:33 pm 
Elven Warrior
Elven Warrior
Offline

Joined: Wed Feb 11, 2009 12:08 am
Posts: 775
Location: Notts, UK
Rivendell by a mile.
Bows and Lances are better than 2 inches of movement in my view.

D6 is also not to be sniffed at with the common blue vs blue format emerging. Also vs mordor orcs, men and goblins, D6 is better. Only vs uraks and morannons is it not so.

Hard hitting heavy cavalry is always my choice over light cavalry. Heavy cavalry with lances will change the game with an average charge. Light cavalry will not have this impact on a normal turn. You have to hope for a good roll
Top
  Profile  
Reply with quote  
 Post subject: Re: Cavalry and Woodland Creature Rule
PostPosted: Tue Jan 07, 2014 1:14 am 
Craftsman
Craftsman
User avatar
Offline

Joined: Tue Aug 27, 2013 1:44 pm
Posts: 321
Location: Australia
admittingly the extra 2inch movement would be great for out manoeuvring other cavalry, however as someone who has a fiefdom army, i know the value of lances and D6 it just makes the knights of dol amroth nearly impossible to kill. I think the deciding factor is the 100% bow limit that rivendell knights can take, it just adds even more arrows to my mirkwood rangers and is going to cause a world of pain - 30 S3 shots hitting on 3s will hurt

_________________
Go The Glorf!

My W.I.P - viewtopic.php?f=50&t=28062
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 28 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: