samoht wrote:
Uruk-Hai are totally worth it. They butcher everything in their path. If I were you, I would instead invest in fighting urukahi. They have better defence and pikes. As for an urukhai hero, it's ok to get lurtz but there are other option. An urukhai captain with a shield will give you almost the same stats but with a far superior defence.
Crossbow uruk hai are bloody powerful. They would be well worth getting when you can.
If you are going to build an uruk scout army, then it might be worth to get Vrasku. That sonofabitch has the most insane shooting rules (Think of Haldirs rules), and he can easily butcher people in melee combat.
Fighting Uruk-Hai are indeed very mean. I've had them rip twice their number in men or even Elves to pieces. Crossbows don't seem to work for me, but that because my luck with them is horrid. If they hit, they'll hit hard,though. Vrashku, well, I hate the model, so I've never really thought about him.
Another thing - Berserkers can be really epic. I have a force of six of them in my standard army, and they can really break an enemy shieldwall apart, because they have 2 attacks, and thus roll as many dice as most models do with spear support.
If you want scouts, I'd say, take them, but as a flank for your Fighting Uruk-Hai, or a cheaper alternative to Uruks with shields. As a stand-alone force I think they'll have a hard time against anything that fields a solid shieldwall (Gondor, Mordor, Elves) because you can't bring enough attacks into the fight.
That's my tuppence.
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"... Telchar wrought it in the deeps of time."
-On Andùril, The Lord of the Rings