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NotLegolasJustTipsy
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Post subject: Darkness & Dismay spells
Posted: Tue Nov 15, 2011 11:59 pm
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Joined: Tue Sep 27, 2011 4:31 pm Posts: 507 Location: Selling cucumbers in Gretna Green
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I'm playing for the first time this weekend against a Mordor player who will be playing at least 2 Ring Wraiths, I'm playing with my MM army, what sort of spells should I expect to receive? Thanx
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daersalon
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Post subject: Re: Darkness & Dismay spells
Posted: Wed Nov 16, 2011 12:15 am
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Joined: Wed Mar 16, 2011 1:34 am Posts: 265
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Formations staying seemingly 24-30 inches away, who then Wings of Terror and then At The Double up real close to you, then try to Black Dart your Epics, and stop your main units from charging using repeated Pall of Night.
If they have only two, try and duel them to death, sooner than later.
_________________ A second Edition for The War of the Ring: http://wessexcodex.wordpress.comTaking the War in Middle earth to a new level!
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WayUnderTheMountain
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Post subject: Re: Darkness & Dismay spells
Posted: Wed Nov 16, 2011 12:37 am
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Joined: Fri Mar 11, 2011 2:38 pm Posts: 296 Location: Alberta, Canada Images: 1
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Lots of Sunder Spirit followed by Visions of Woe. Particularly against low-courage models. Also Strength from Corruption against Monsters. Transfix could also follow Sunder Spirit or Visions of Woe. Unlikely to see Enfeeble or Terrifying Aura.
_________________ http://knightscharge.wordpress.com/- My miniature gaming blog, sorry for lack of LOTR content right now.
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spuds4ever
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Post subject: Re: Darkness & Dismay spells
Posted: Wed Nov 16, 2011 4:56 pm
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Joined: Mon Mar 08, 2010 3:58 pm Posts: 1332 Location: Ha, wouldn't you like to know. Images: 4
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Most likely will be spamming wings of terror and strength from corruption (on his own expendable unit). Make sure you keep your distance from ringwraiths and hold them up for as long as you can with expendable units or trick them into using their might and ES duel them.
_________________ "War does not determine who is right, only who is left." - Bertrand Russel
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