Feanorthenoldor wrote:
very nice, i really like how you brought in other mini's!
+with a very nice paint job.
well done
Cheers.
theavenger001 wrote:
The rust effects look great in the first pic, and on the table they would look even better. Up close I have to say they don't look that great, but I know you paint for speed and completed armeis that you can play with, not GD standard.
- Just noticed that you did infact paint eyes on them, the glowing blue looks cool, but is very hard to pick out. Not sure if that's good or bad though.
Yeah, it is one of the failings of macro photography, bear in mind the image you see is probably 3-4 times the size of the actual miniature. I'm not GD standard, and I'm not quite crazy enough to want to paint an entire WotR force to GD standard either.
kidterminal wrote:
Looking good John. I like the eyes a lot, but they can only be seen in close-up. Maybe paint the eyes pure white? They would certainly stand out. By the by Vallejo has a WWII line of paints call Panzer Ace which has a number of rust colors. I just bought some.
Rob[/quote
Cheers Rob. Yeah, I quite like vallejo's, but they seem to get pretty gunky. I have a few Panzer Ace paints (seeing as I recently picked up some Flames of War stuff), so I'll have closer look at the range. I might look into the Forge World weathering powders (or a cheaper alternative)
Erunion wrote:
Great work, John. Up close they appear a little dusty, but the varnish may help with that. The group shot, which is a better idea of "gaming standard" is fantastic.
I wonder, though...since the metal is obviously a physical object, I am assuming that these are more like re-animated corpses than pure spectral beings, correct? If that is the case, I would probably make the cloth a different color, just to give the models more "pop." Just a suggestion.
Cheers Jon, yeah, the drybrushing is a messy technique, and it really shows up in the close-ups. I really don't want to be blending the colours on all the basic infantry though
Right, going by the book, these are ghosts, so should be completely insubstantial. Now, that's just a bit too lazy for me, so, I took a cue from the King of the Dead, and my old Army of the Dead models. In the film, the Army of the Dead is pretty much just greeny white, but the King has a red lining to his cloak. When I painted my AotD, I did them insubstantial, but painted the metals and their hair just to break up the scheme a wee bit.
Same idea here (although, they have no hair), they SHOULD be insubstantial, but, let's face it, that would be rather boring, so, I took a bit of artistic license and decided that, although they were spirits, the armour was still corporeal, the anchor holding them to the earth so to speak. If you look at the official Barrow-wight colour scheme, it follows the same pattern, uniform clothing/flesh colour and the metals. This may have been my inspiration for my original AotD, but I can't honestly say I ever really noticed before. So yeah, the flesh and cloth has faded to nothing but the steel remains, tarnished and worn. I don't think there is a right or wrong way to do it, but this just feels right for me, and I like the effect. When I come around to the Spectres, I plan to paint them as water-logged corpses, although, by rights, they should be insubstantial too, being spirits... It's never easy.
The eyes - yep, I did paint them, and yep, it is really hard to make out. Probably because they are the same shade as the final highlight... I chose that blue just to tie them in with the rest of the palette, but, in hindsight, I should maybe re-do them. I'm currently thinking either yellow for contrast, bright green or white. Now I think white and/or yellow will work for the Spectres, as they are supposed to be able to create faerie fire to lure the unwary, the green will really stand out, but might not look right, I may have to find a test guinea-pig...