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 Post subject: Evil AtD+Heroic Move Combo
PostPosted: Wed Dec 21, 2011 6:19 pm 
Loremaster
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Just realised this: Heroic Move triples the move distance. At the Double allows you to move twice. So could you call a Heroic move and an At the Double in the same turn. For example: Dain is in a dwarf Warrior formation (5" makes for easy calculating :D ). He calls a Heroic move, making the Warrior's Move distance 3x5=15". He then attempts At the Double, allowing him to move that distance twice (reasonably assuming he makes the courage test), making his movement 15+15=30". Thats an entire Realm of Battle Board :o :shock: . What have I missed?

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 Post subject: Re: Evil AtD+Heroic Move Combo
PostPosted: Wed Dec 21, 2011 6:36 pm 
Elven Warrior
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at the end of the paragraph

Quote:
Performing a Heroic Move prevents the formations from shooting, charging or moving further that turn

[Page 66, Heroic Move]

It would be an evil move if you could AtD and Heroic Move.

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 Post subject: Re: Evil AtD+Heroic Move Combo
PostPosted: Wed Dec 21, 2011 6:49 pm 
Craftsman
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Telchar wrote:
What have I missed?

The fact that Heroic Move explicitly forbids the formation from moving further that turn, specifically for that reason I imagine.

edit: ninja'd
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 Post subject: Re: Evil AtD+Heroic Move Combo
PostPosted: Wed Dec 21, 2011 9:17 pm 
Loremaster
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Yeah...gotta leave it to Wings of Terror casters to be able to totally cheeze move all over the board.

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 Post subject: Re: Evil AtD+Heroic Move Combo
PostPosted: Thu Dec 22, 2011 3:25 pm 
Loremaster
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Chris GoM wrote:
at the end of the paragraph

Quote:
Performing a Heroic Move prevents the formations from shooting, charging or moving further that turn

[Page 66, Heroic Move]

It would be an evil move if you could AtD and Heroic Move.


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Beowulf03809 wrote:
Yeah...gotta leave it to Wings of Terror casters to be able to totally cheeze move all over the board.


Nazgul get all the good stuff, its not fair. :-X :-D

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