The One Ring
http://wwww.one-ring.co.uk/

Best strategies for Misty Mountain army?
http://wwww.one-ring.co.uk/viewtopic.php?f=88&t=16139
Page 1 of 1

Author:  emerging_guy [ Wed Sep 16, 2009 5:37 pm ]
Post subject:  Best strategies for Misty Mountain army?

Hi,

I'm very new to LOTR, but have a sizeable goblin/troll army that I'm looking to convert into a fearsome Misty Mountain army for WotR.

What are some tips/tricks for such an army? Which evil allies would you include with a misty mountain army? What Fates are best?

Thanks in advance!

Author:  lotrking [ Thu Sep 17, 2009 12:46 am ]
Post subject:  misty mountains army

Could you list exactly what figures you already have? And do you have any heroes or other figures.

Will help with the exact list when we have more information, also how big of an army do you wish to make?

Author:  Phantom_Lord [ Thu Sep 17, 2009 7:40 am ]
Post subject: 

well, it are goblins... and they're cheap.

basically this means you need a lot of them, really, a lot of them!
as goblins have fight 2, you'll rarely get any bonus dice for FV, so you'll have to get you're dice from somewhere else. this is where the mobs rule rule comes in handy. make sure you have a lot of supporting formations, just to get a lot of dice.

the downside is that for each direct companies you get bonus dice for FV, so for each formation fighting directly he gets more dice, whereas you have even less supporting dice. try to have as few companies fighting directly as possible, and if you feel you need more dice use a second formations, rather then a second companie.

this is also where a shade allied in from angmar comes in handy, as all enemy formations have FV 2, just like you, so you won't have to worry about FV; you take away their advantage, you keep yours.

besides having a lot of goblins its important to have some hard hitters, preferably monsters. this because goblins don't hit hard and space is limited with so many gobbo formations around, and monsters are relativly manouvreble. trolls and spider queens are good. the balrog/dragon are very expensive, and i wouldn't advise using them in anything under 1500 points. but if you're going for a 500 point monster then consider taking 2 hill giants instead of balrog/dragon. these 2 deal twice the pain and can take the same amount of punishment for the same cost.

i'm hoping this was of some use... :)

Page 1 of 1 All times are UTC
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/