Here is an update on the Treebeard diorama. I want to recreate the scene where Treebeard awakens and stands on Grishnakh. I decided to start with Treebeard, as I figured he would be the most work.
Here are the contents of the set:
And here are the main body bits:
Unfortunately, I never picked him up when he was still metal, so I wasn't going to be able to simply bend the pieces into the desired pose! So, work had to be done:
Treebeard's left leg had to be moved into the raised position, right before he stands on Grishnakh. For this, I cut the leg (which was the leg moulded to his body) in two places, the knee, and where it meets the body. After a bit of filing, the two pieces of leg were then pinned together:
I also wanted Treebeard to be holding Pippin, so the right arm had to be cut at the elbow, and turned over so that the palm of the hand was facing up. These pieces where then also pinned together:
After that, all the limbs were pinned and glued into the body, then I set to work with my sculpting tools. This was my first time actually filling gaps and sculpting with greenstuff, so I was a bit nervous! A lot needed to be sculpted in some places too, particularly the join of the left leg to the body, and the knee area of the left leg. However, I am quite pleased with how it turned out:
Sculpting the roots hanging down on the left leg was probably the hardest, I had to glue in paper clips to give some support and structure. Not too happy with the results, but hopefully they won't look too bad once everything is painted up:
Also, I used the 'fangorn' Pippin model, as the one supplied with Treebeard looked too casual to have just been grabbed by a talking tree! Because of the finecast, I couldn't bend the fingers to grip Pippin, and I didn't dare attempt to construct that myself, so he is kind of lying in Treebeard's hand. I still think it looks ok? I did decide to sculpt some of Pippin's cloak to be hanging downn between Treebeard's fingers:
Happy with the progress so far, Treebeard is done (except for painting obviously), so next up is converting Grishnakh! I'll keep you posted on how that develops
And please, C & C on Treebeard appreciated!