thanks guys,
valpas wrote:
I like the colour scheme, especially on the third and fifth of the new group, where the apron-like part of the armour is a bit reddish brown. That looks really good. Did you shade "by hand" or by washing?
by hand. at the moment i start with midtones, mix in towards the highlights and then shade. in those two you mentioned i dident actually shade those apron parts, the where already dark after reciving only a light glaze of scorched brown then a little more brown on the midtone and finally a slight amount of bestial brown glaze on the up most highlight, which being lighter just made those parts look darker.
its all in the drybrush underneath with those particular shaded parts.
I retouched the cloaks and weapons on the two outside guys and completely repainted the middle one.
converted these some time ago with arm tweaks and weapons replacement. needed some cheap royal guard.
Green (cloak) - catachan green + codex grey + skull white. catachan green + black for shade.
Green (shield) - catachan green + bubonic brown + bleached bone.
Blonde (hair) - bubonic brown + fortress grey.
Brown (shield detail) - graveyard earth + desert yellow + bleached bone.
Brown (tunic) - black + scorched brown + bleached bone.
Brown (straps) - scorched brown + dark flesh + codex grey.
Brown (cloak stains) - bestial brown glazes.
I think the red on the the arms is dark flesh and fortress or codex grey. as always most shaded was painted using a dark wash mix.
one or two glaze type mixs of boltgun over each scale was enough along with the dry brush to create a rich looking metallic.
Eomer
theres a few wip pictures posted in the painting challenge thread, just thought i post the paints used here.
Skin - dwarf flesh + tallarn flesh + white. Graveyard earth for shading.
Hair - graveyard earth + bubonic brown + bleached bone.
Eyes - bleached bone + skull white. black (for pupil).
Red (armour) - scorched brown + dark flesh + scab red. scab red + bubonic brown + bleached bone.
Brown (straps) - scorched brown + bestial brown + bleached bone.
Green (pouch, sleeve, legs) - catachan green + codex grey + bubonic brown + bleached bone.
Sand (armour detail) - graveyard earth + desert yellow + bleached bone.
Helmet hair - codex grey + dheneb stone + bleached bone.
Metal (sword, helmet, buckles, chain mail) - boltgun metal. mithril silver. burnished gold.
The chain mail and metal armour was shaded using watered down black. the chain mail was also lightly painted with watered down bestial brown. Watered down scorched brown and black was used to shade and separate individual parts where fit.
Base - scorched brown. bestail brown. bleached bone dry brush.