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Thranduil and his magic help
http://wwww.one-ring.co.uk/viewtopic.php?f=46&t=31292
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Author:  LordoftheBrownRing [ Wed Jul 15, 2015 7:10 pm ]
Post subject:  Thranduil and his magic help

*EDIT-Rambo answered my first question so as to avoid another topic I just edited the whole thing quickly*


Thranduil-
If his will is sapped to 0, can he still auto cast his Natures Wrath/Does his Aura of Dismay dissipate?

From what Ive been told without will remaining even though theyre free, he cannot cast.

Also, if he does a heroic 'with me 1.5x movement' can he at the end channel and/or call Natures wrath?

Author:  MWL_Rambo [ Wed Jul 15, 2015 7:40 pm ]
Post subject:  Re: Erkenbrand + Meriadoc courage

I'm assuming you are talking about a hobbit army since that is what Merry's horn is for. Other than that, yes. They are both just war horns but on heroes. You would get +2 as long as Erkenbrand is alive and then after he dies Merry would still provide +1. You would not get +3 with both of them.

Author:  LordoftheBrownRing [ Wed Jul 15, 2015 7:52 pm ]
Post subject:  Re: Erkenbrand + Meriadoc courage

Totally forgot Merrys is only for Hobbits but thanks man!

Author:  Wan Shi Tong [ Wed Jul 15, 2015 8:15 pm ]
Post subject:  Re: Thranduil and his magic help

Yes he should be able to use his spells without any will of his own since he doesn't need it to cast in the first place. Also he can heroic march then magic at the end but he can't channel that spell in the same turn since each hero only gets one heroic per phase.

Author:  Dikey [ Wed Jul 15, 2015 9:30 pm ]
Post subject:  Re: Thranduil and his magic help

he can cast his spells with no will, but Aura of Dismay will not have any effect.

He shouldn't be able to heroic move and heroic channel in the same turn.

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