A glaze is a very thinned down coat of paint (much like an ink wash) except that its purpose is to tie the layered colours below together.
When you use the highlighting technique above, particularly if you cut out the mixing stages (ie: Steps 3 and 5), the layers can look a bit too contrasted, when what you are aiming for is smoothness.
In this case, you can use a glaze.
1. Highlight your mini as described in the layering instructions, above.
2. Take the main colour (Dwarf Flesh).
3. Thin it down an enormous amount. This should be really thin, as it needs to be very transparent and show all of the layers. It should look like dirty paint water.
4. Paint it all over the area you have highlighted. You should still be able to see all of the layers that you have painted, but they should all be 'Dwarf Flesherised', which will unify the colour, and make them all look like shades of the one tone. Apply a few glazes; one will not be very noticeable and more are needed to fully smooth transitions.
5. Reapply the final highlight (Elf Flesh) on the very very highest points.
Glazes can also be used to introduce a tone that is absent from your current highlighting. For instance, if highlighting up through Kommando Khaki, etc, a glaze of Desert Yellow will add some much needed warmth.
Read more: How to Paint Warhammer Models | eHow.com
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