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Angmar 1000pts list up for tweeks
http://wwww.one-ring.co.uk/viewtopic.php?f=37&t=34181
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Author:  Gavin [ Sun Sep 15, 2019 9:08 am ]
Post subject:  Angmar 1000pts list up for tweeks

so this is an idea o what im thinking, i still king of want a captain in there for might but overall not sure how this would do, seems like for the warriors and lack of might maybe i should have more numbers

wb1
witch king of angmar armoured horse, crown, full m/w/f

wb2
Shade
10 orcs with a piece of equipment
2 cave trolls with troll chains

wb3 & wb4
Barrow wight
8 orcs with equipment
1 orc banner
1 spectre

wb4
wild warg chieften
6 wild wargs
6 warg riders with a piece of equipment

Author:  Jobu [ Sun Sep 15, 2019 1:10 pm ]
Post subject:  Re: Angmar 1000pts list up for tweeks

If you really want to be nasty and despised by your friends you should drop the witch king and find a way to take the tainted and dwimmerlaik. Just spend a point of will to keep your opponent from using mwf and with me within 12 inches. You already have a shade, just go full spectres and kill on courage, with the -1 from the wraithes. Imagine D4 high/galad elves with -1 to the fight roll! And the heroes act like banners!

I am not bitter about playing against a list like this at all, nope not at all. :sad:

Author:  Wan Shi Tong [ Mon Sep 16, 2019 11:44 am ]
Post subject:  Re: Angmar 1000pts list up for tweeks

I think you should have Gulavar or Burdur at 1000pts to help deal with enemy heroes and give you a bit more might to work with. The wargaming chief, trolls, and magic are good but I dont think they'd be able to deal with Aragorn or Imrahil class heroes with the support they'd have at 1000pts.

Author:  polywags [ Fri Sep 27, 2019 7:13 pm ]
Post subject:  Re: Angmar 1000pts list up for tweeks

I kinda feel like the Warg chief isnt very good and you might not need that many regular wargs.
Suggestions to add in Dwimmerlake seems decent, I feel like he's weaker this edition but probably still pretty frustrating to play around.
Could maybe drop down to one Barrow wight for another wraith?

The old school build I feel like was to take very little might and then take Dwimmerlake and just clog up the field and make them slog through your shade empowered orc swarm.

I've been thinking about building up Angmar but I think I am going to do Dol guldur first.

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