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 Post subject: 750pt goblin town /moria
PostPosted: Sun May 17, 2015 7:06 pm 
Kinsman
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right so I have this as a base

goblin king
12 goblins

grinnah
12 goblins

goblin scribe
12 goblins

goblin shaman
5 blackshields 5 goblins with spear

goblin shaman
5 blackshields 5 goblins with spear

now here are the options

named wraith on FB

3 warg marauders 1 bat swarm and gollum

1 warg marauder 1 bat swarm and gundabad blackshield drum

Thanks in advance Quinndalf

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 Post subject: Re: 750pt goblin town /moria
PostPosted: Mon May 18, 2015 7:01 am 
Kinsman
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I would go with the drum and 2 warg marauders (instead of 1 + bat swarm) for fun games; if you are going for competitiveness, the Wraith on FB is probably the best option.

The bat swarm is nice sometimes, but it will really only help the Goblin King in most situations, so if your opponent plays around it (IE: gives it no space to engage what you want it to or sets up models to peel it), it won't do much.
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 Post subject: Re: 750pt goblin town /moria
PostPosted: Mon May 18, 2015 3:40 pm 
Kinsman
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Thanks for the advice!

What about 4 marauders and gollum?
Also which wraith I'm quite partial to the undying.

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 Post subject: Re: 750pt goblin town /moria
PostPosted: Wed May 20, 2015 3:18 pm 
Elven Warrior
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Quinndalf wrote:
Thanks for the advice!

What about 4 marauders and gollum?
Also which wraith I'm quite partial to the undying.


The undying relies on other spellcasters to keep the will up.
If you want a combat nazgul, then go for the Knight of Umbar.
If you want a spellcaster with a nice rule, go for the Shadow Lord. This one can counter enemy bowfire, which is very important because you army core forces are just D3 (which means that they go down with 4+ against elves)
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