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750pt goblin town /moria http://wwww.one-ring.co.uk/viewtopic.php?f=37&t=31008 |
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Author: | Quinndalf [ Sun May 17, 2015 7:06 pm ] |
Post subject: | 750pt goblin town /moria |
right so I have this as a base goblin king 12 goblins grinnah 12 goblins goblin scribe 12 goblins goblin shaman 5 blackshields 5 goblins with spear goblin shaman 5 blackshields 5 goblins with spear now here are the options named wraith on FB 3 warg marauders 1 bat swarm and gollum 1 warg marauder 1 bat swarm and gundabad blackshield drum Thanks in advance Quinndalf |
Author: | Asamu [ Mon May 18, 2015 7:01 am ] |
Post subject: | Re: 750pt goblin town /moria |
I would go with the drum and 2 warg marauders (instead of 1 + bat swarm) for fun games; if you are going for competitiveness, the Wraith on FB is probably the best option. The bat swarm is nice sometimes, but it will really only help the Goblin King in most situations, so if your opponent plays around it (IE: gives it no space to engage what you want it to or sets up models to peel it), it won't do much. |
Author: | Quinndalf [ Mon May 18, 2015 3:40 pm ] |
Post subject: | Re: 750pt goblin town /moria |
Thanks for the advice! What about 4 marauders and gollum? Also which wraith I'm quite partial to the undying. |
Author: | Dikey [ Wed May 20, 2015 3:18 pm ] |
Post subject: | Re: 750pt goblin town /moria |
Quinndalf wrote: Thanks for the advice! What about 4 marauders and gollum? Also which wraith I'm quite partial to the undying. The undying relies on other spellcasters to keep the will up. If you want a combat nazgul, then go for the Knight of Umbar. If you want a spellcaster with a nice rule, go for the Shadow Lord. This one can counter enemy bowfire, which is very important because you army core forces are just D3 (which means that they go down with 4+ against elves) |
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