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[ 8 posts ] |
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BlackMist
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Post subject: Re: Siege Engines
Posted: Fri May 13, 2011 5:29 pm
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Craftsman |
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Joined: Wed Apr 07, 2010 2:44 pm Posts: 484 Location: London
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SBG - they're well overpriced for what they do. It's not just this forum, anyone who looks at the simple math behind the artillery effectiveness will probably come out with the same conclusion:
Compare a Mordor Siege bow for the same number of points in Orcs - you get 2 (or 3?) models instead of 9 if you don't have a Siege Bow. That means that your break point significantly goes up. Siege bow hits less than once in every 3 shots (cuz 1 for scatter is a miss too), it gets scattered onto a random un-influential model 2/3 of the time and only manages to kill that model 2/3 of the time, so... 1/3 x 2/3 x 2/3 = 4/27 = once every 7 shots it kills a model you weren't aiming for. It only hits and wounds the model you were aiming for 1/3 x 1/6 x 2/3 = 2/54 = 1/27 => once in 27 shots, great! Given that that hit would probably knock 3-4 other models and kill 2, that means it kills *a* model every 4 shots on average? Something like that... completely useless waste of points. Avenger does much better than that with an average of *almost* 1 model per turn.
Out of 9 Orcs that you can have for the Siege Bow, 3 can have bows, so 1 will hit and then you get 1 kill every 6 turns with S2, but you have 9 models instead of 1 kill every 4 turns and 3 models.
In the case of the Avenger, you can have 9 WoMT, 3 have bows, so once every 4 turns they will cause a kill, and you get again 9 models instead of 3.
In summary all artillery other than Mordor War Catapult with Troll and an Engineer is pretty useless. The exception of the Catapult + Troll + Engineer only really works in 600 or 700pts matches, but it rocks at 700 and is a very viable choice.
_________________ Coordinator of the Great British Hobbit League
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spuds4ever
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Post subject: Re: Siege Engines
Posted: Fri May 13, 2011 6:16 pm
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Joined: Mon Mar 08, 2010 3:58 pm Posts: 1332 Location: Ha, wouldn't you like to know. Images: 4
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In concept nearly all siege engines suck pretty bad. The exceptions are mordor war catapults and trebuches (though catapults more so). They can both pay off in very big matches.
_________________ "War does not determine who is right, only who is left." - Bertrand Russel
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Beowulf03809
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Post subject: Re: Siege Engines
Posted: Fri May 13, 2011 7:05 pm
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Joined: Mon Aug 21, 2006 12:53 pm Posts: 1827 Location: CO, USA
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A friend tried several times in SBG to field the Mordor Catapult. It did pay off in 600+ point games with a Troll but anything less than that and it didn't do much for him.
I love the look of the Siege Engines, and have used an Uruk Ballista with some value in a 500pt game. I would have been stronger and more secure with additional Uruks instead, but the heavy weapon looked good and was fun and with just a couple above-average rolls it was nice (blasted thru a big rank of RoR once if I remember correctly).
If you're playing a game over 500 points and it's mostly for fun, you should give them a try. They can add some fun, flavor and a couple big "wows", either good or bad. But if I was playing in an event, or the game had anything ridding on it other than joy, bragging rights and maybe a beer, I probably wouldn't use it.
_________________ Wait ye the finish! The fight is not yours.Beowulfhttp://TacticsInMiniature.com
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