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goblin army http://wwww.one-ring.co.uk/viewtopic.php?f=37&t=20297 |
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Author: | hobbitsrule22 [ Mon Feb 28, 2011 4:36 pm ] |
Post subject: | goblin army |
me and my friends aere making a campaign (or rather ive made the campaign and there playing in it!!!). i was going to use goblins but having never used them before i was hoping for help and advice. its a 200pt army (as we have very little time each week we thought wed keep it small scale this is what i was thinking goblin captain with shield cave troll 16 goblins with shields remember its a campaign and small points so i thought id make it simple and take a troll to work in tandam with my captain as a power house to kill heros/elites |
Author: | The Horde Lord [ Mon Feb 28, 2011 6:19 pm ] |
Post subject: | Re: goblin army |
Seems good, perhaps give some of the goblins spear instead of shields. I assume you have a reason for not doing so but I mentioned it anyway. |
Author: | Noddwyr [ Mon Feb 28, 2011 6:31 pm ] |
Post subject: | Re: goblin army |
At 200 points I would just go with numbers as that will be hard to play against. Try something like this maybe: Durburz 9 Goblins w bow 9 Goblins w spear 10 Goblins w shield 200 points, 28 units, 3 might, and a 12" stand fast. Alternatively you could swap durburz for a captain and boost your numbers but I like the extended stand fast just in case you break. |
Author: | hobbitsrule22 [ Mon Feb 28, 2011 7:07 pm ] |
Post subject: | Re: goblin army |
at this scale no one in our club will take bows, because im the only player that does and i decided to change a bit. the troll is because the people i could be up against are: dwarfs, gondor, rohan, isenguard, elves, easterlings so i will need the power of a troll to help me against basically all these armies!! (apart from rohan, numbers wud b best against them) but seeing as i dont know who will play wive what army i went for a solid (which also takes spears into the point). its helpfull though so i will take that in mind, i can always change the army (its a campaign). |
Author: | whafrog [ Mon Feb 28, 2011 8:22 pm ] |
Post subject: | Re: goblin army |
Have to agree with Noddwyr, and numbers beats a troll, especially if you have spears. If you're worried about cracking dwarf armour, get some prowlers for their backstab rule and throwing weapons. |
Author: | Shadowswarm [ Tue Mar 01, 2011 1:45 am ] |
Post subject: | Re: goblin army |
capt 5 prowlers w/ shields 15 gobs w/ spear 10 gobs w/ bow you have way more people then them, YOU CAN VOLLEY (so you can sit in a defensive place and force them to attack you), everyone gets into combat, thus lots of spearmen Noddwyrs list was also very good Durburz 9 Goblins w bow 9 Goblins w spear 10 Goblins w shield also: durburz 7 prowlers w/ shield 1 prowler 9 spears (9th is for durburz or as back up) 8 bows another list: capt 10 prowlers w/ shield 10 spears 8 bows alternativly if you want to have fun: capt goblin w/ shield cave drake capt w/ shield 2 trolls spider queen 15 wargs 1 orc spider queen 5 spiders and my favorite spider queen druzhag (enrage + heroic move, kill 10-14 models in 2-3 turns ) 5 wargs dont be too afraid to get ur capt into combat (unless there is a hero near/ its against uruks/ or your near to breaking) as you can see ive made lots of lists for you to browse, have fun |
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