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 Post subject: Gondor 1500pts WOTR (all-mounted)
PostPosted: Mon Jan 31, 2011 7:48 pm 
Elven Warrior
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So I like the idea of a Good force and Gondor seemed like a nice selection and I though about doing an all mounted force.
Epics
Aragorn
Faramir
Imrahil
Ragadast
Eomer
Erkenbrand

Commons
5c Knight of Minas Tirith
5c Knight of Minas Tirith
5c Knight of Minas Tirith
5c Knight of Minas Tirith
5c Knight of Minas Tirith
5c Knight of Minas Tirith

1490 points, 6 formations, 30 companies, 19+1 might per turn.

Plenty of might, epic strikes,inspiring leader, even an epic rage in there for good measure. Have Ragadast for Epic Renewal, Defense and some magic when necessary. Would be tricky to play, especially for a noob but could be fun. Thoughts?

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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Mon Jan 31, 2011 9:54 pm 
Elven Warrior
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Looks good, very mono-type but I find that there is a lot of fun in a game based around multiple flexible units. I think such a list will be fine, I intend to build a fiefdoms version at some stage.

The one change I can suggest is to use the Isildur statline to represent a suitable hero, instead of Erkenbrand? I used it to model Elphir (Imrahil's heir), since it is effectively a lesser version of Imrahil's stats. I am sure there are other options and this would reflect where/when you see the force being set. I think you may also have issues once casualties occur with Epic placement. You can only put one Epic in per Coy so I could see you (since there are seven epics!) being in a position where some end up in ever more rearward ranks, which is a dangerous place to be, given that you could conceivably be losing multiple coy, even in turns where you charge. I don't see that as an all the time kind of situation though. But you will want to position the Epics carefully.

Radagast is the ideal hero for Cav: Makes a unit Pathfinders, full LOS for spells, can negate enemy charges. Also, his spells are useful given the limitations of the force: can slow the enemy (as a way of preventing charges), entangle and panic beast seem useful vs a Mumak, can harm units in defensible terrain (the key bugbear for mounted troops) and can even force crossbows to heroic shoot (or prevent their shooting, if house-ruled :) ) by using call winds.

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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Mon Jan 31, 2011 9:59 pm 
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One thought. Pray you don't play Isengard.

Trolls will also have a big affect on it, but the good factor is that if you were to have some sort of mounted Legolas you'd do greatly. Pikes would be the vast downfall to this, and other sides with many cavalry. I have to say though, I'd like to have the side myself. :)
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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Mon Jan 31, 2011 10:23 pm 
Elven Warrior
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Thanks for the comments. I was wary of using Isildur for fluff purposes but I guess using his statline but renaming the character would be a much better option, so I think Ill do that. Its 6 epics actually, one per formation.

I was thinking of a possibly either dropping some companies and getting the faramirs knights battlehost but have no idea if this is gonna be useful. The second thing I was thinking was allying in thranduil. Not so nice theme wise but he basically same stat line except I get more magic, which would be useful and I get epic shot which could also come in handy. Would make this list better at handling monsters and crossbows.
Hmm... I have sort of talked myself into the swapping Thranduil. Anyone gonna talk me out?

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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Tue Feb 01, 2011 12:50 am 
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nope
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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Tue Feb 01, 2011 9:24 am 
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Faramir's Battlehost is pretty bad, there's nothing useful it does, only costs points.

My best friend used to play all-cav Rohan competitively with great results and is now playing all-cav Gondor, his list is a bit different to this. We worked out that an all-cav force needs to have formations/heroes that can destroy at least 1 formation per turn EACH. It also needs an anti-Monster counters and anti-pikes, while also still being very strong if your opponent gets to charge you first with a Heroic Charge. All that adds up to the following needs in the army:
1. Epic Sacrifice - as many as you can get, in 1500 friend usually uses 2 or 3. It gives you defence against Monsters (sacrificing someone like Deorwine to kill a Troll or a Dragon pays off).
2. Epic Rage and/or Anduril - preferably both because they greatly increase your killing speed. Anduril is the obvious bonus, but you wouldn't pick Epic Rage at first because it drops your Defence to 3 - this is where Epic Sacrifice saves you.
3. Whatever you do, a competitive army requires synergy of its units:

Friend's current list:
Aragorn (for +2 to hit)
Boromir (for 6 Might boosting Gimli's formation, Epic Duels, Epic Strike for more attacks with +1 to wound and Epic Sacrifice)
Gimli (for Rage and Rampage - S7 with +1 to wound kills D5 on 2+ on charge and D7 on 3+, you know what happens when Rampage is on)
Eomer (For Rage)
Deorwine (For Sacrifice)
Elladan (For Epic Defence)

5x Knights with Shield
5x Knights with Shield
5x Knights with Shield
5x Knights with Shield
5x Knights

Fortune: Desperate Heroics (here you can either take Heroics or drop 1 company of Knights and take Palantir, they both have their uses, but priority isn't always necessary)

(You could also take Faramir and Isildur over Boromir, depends on the preference. I like Boromir because of his Mighty Blow especially good vs Monsters and in Duels)

1500, 19 +1 Might, 5 Formations, 6 epics.

What happens:
Aragorn goes with Elladan, so his formation gets D8 front, with Aragorn killing with +3 and Epic Strike, obviously Heroic Combat required.
Gimli goes with Boromir or on his own, Epic Rage gives whole formation S7 and with 30 odd attacks they kill about 20-25 models, then Gimli's company kills another ton with Rampage. Obviously Heroic Combat. Sacrifice not necessary unless you're in real danger, then you'd burn 5 Might from Boromir for extra kills/duel/strike/whatever while sacrificing.
Eomer goes with Deorwine, again Rage kills a ton, in case you're worried, you Sac Deorwine. Heroic Combat please.
Boromir doesn't have to go with Gimli, he can go with his own formation for hero/monster hunting.
Desperate Heroics bring back Might for more combos :)

Those combos don't fear pikes because even a 3-company pikemen get killed. Epic Strikes add extra dice to your formations with all the bonuses.

The greatest thing is that all those actions work for the whole Fight Phase, therefore Heroic Combats are very very useful. Striking before enemy often means that they won't hurt you very much, but if you think they might, then you put a Sacrificial hero into your formation.

Oh and Gimli has been living for 300 years, so recently when nobody was looking, he learned to ride a horse ;)

Hope that helps :)

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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Tue Feb 01, 2011 11:40 am 
Elven Warrior
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Thanks BM. As per usual you have given me a lot to think about. That list you posted sounds good,will definitely try it once I get all the cav.

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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Tue Feb 01, 2011 11:34 pm 
Elven Warrior
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I'm liking those combos Blackmist. I still wonder about how they'd go vs a properly designed heavy inf + epics army, but a mate intends to give all theories a good try with Rohan.

If you are using these type of tactics vs tough opposition with the Rohan list, you are always going to find the idea of migrating to MT knights as a base instead a pretty seductive proposition. It is five more coy of cav (ten more, without shields!) more than you get with Rohan lancers, or you could have the same amount of cav as wit MT Knights w shields but be left with no lances.

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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Sat Feb 12, 2011 4:27 pm 
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Good tactics BM. But wouldn't the Aragorn+Gimli combo work excellently as well? Epic rage, +3 to hit (including lances) and a heroic combat would be heck to face.

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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Sat Feb 12, 2011 6:59 pm 
Elven Warrior
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Hmm interesting thought.

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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Sun Feb 13, 2011 6:49 am 
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spuds4ever wrote:
Good tactics BM. But wouldn't the Aragorn+Gimli combo work excellently as well? Epic rage, +3 to hit (including lances) and a heroic combat would be heck to face.


its really good and would wipe out people, but unless its a large goblin formation it might be overkill (which means that other formations wouldnt do as well as your killer heros are grouping together... so some formation has to go without one... so that formation wont do too well.... ). but its worth doing if your against large or really tough formations
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 Post subject: Re: Gondor 1500pts WOTR (all-mounted)
PostPosted: Mon Feb 14, 2011 5:22 pm 
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Spuds4ever wrote:
Good tactics BM. But wouldn't the Aragorn+Gimli combo work excellently as well? Epic rage, +3 to hit (including lances) and a heroic combat would be heck to face.

This is a cav army. You can only have 1 Epic Hero in a single company of cavalry, so you can't actually combine Aragorn and Gimli for both of their rules for the single company to get a formation auto-kill. You can have Aragorn in a different company, still having S7 with +3 but it is an overkill because S7+1 with Rampage will usually be enough and Aragorn's S7+3 will do around 10-12 casualties extra on the autohits. So it's in my opinion better to have 2 separate formations with S7+1 (Gimli & Eomer) and a different one with S3+3 with Aragorn.

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