Thanks for your comments guys. Very much appreciated.
I also chatted about this idea with a friend of mine and he also suggested dropping the Armoured Bulk, since it, as you mentioned, it doesn't make sense fluff wise for their armour to suddenly get better while being on a chariot.
We've kept the devastating charge idea, and added that if a chariot moves 5" or more in a straight line the models have a chance to be knocked prone on a 4+ if they survive the impact hits. Since being run into by what is essentially a horse drawn brick, would definitely give you the chance of being knocked prone.
We've also added the rule: Riders of the windswept Steppes - Khandish Horsemen can move full and still fire their bows, and only suffer 1/2 movement when moving through difficult terrain comprised of fields and tall grass, but still take all other penalties for moving through difficult terrain. All other terrain apply the normal penalties. The idea being keeping in line with a folk that are nomadic and live off the plains and surrounding environs. Light cavalry, esthetic
I also added that Khandish Horsemen don't suffer the penalty for using their Hand-and-a-half axe on the turn in which they charge, just to give them a bit of a bonus, but I'm while I was writing this, I think that this might be a bit on the powerful side.
Defo agree about making a homebrew leader character for the LL. In this regard we came up with: Khandish Warlord. The Khandish Warlord is a King that was ruthless, arrogant and cunning enough to rise high enough to unite the different clans of Khand together under his banner. However, in order to hold his position he has to show off his martial prowess, while remaining very paranoid of the kings that still love under his rule. The Khandish Warlord is a Khandish King, with an additional Might, Will, and Fate. Has Heroic Challenge, Strength, and Strike as their heroic actions, and has the following special rule. Arrogance: the Khandish Warlord may declare a Heroic Challenge for free if they are in combat with and enemy hero. In addition they must charge if they have the ability to do so, and they may not take part in a Khandish King's heroic actions, and vice versa. They don't have the Commanding Presence special Rule.
Gonna be play testing all this stuff in a day or so, will defo let you know how it goes!
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