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Making missing characters for Iron Hills
http://wwww.one-ring.co.uk/viewtopic.php?f=20&t=31977
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Author:  Sephalo [ Thu Mar 17, 2016 12:24 am ]
Post subject:  Making missing characters for Iron Hills

Hi there,

I'm currently gathering an Iron Hills army and thought of making my own 'Sourcebook' of this armylist. Maybe some opponents will agree on me using this non-official book sometime.

I was wondering what people think of my first entry:
'Dáin Ironfoot, Lord of the Iron Hills'

Image

This was made for the 'unreleasedminiatures' model.
I've been trying to not make it overpowered in any way and it's stats should look a bit like those of the current official Dáin model. This one is just a bit younger and happens to ride a big boar. ;-)

Author:  Wan Shi Tong [ Thu Mar 17, 2016 3:35 am ]
Post subject:  Re: Making missing characters for Iron Hills

I like it. Its effective and powerful but not to fancy or unwieldy like some others have been.

Author:  infinateremains [ Thu Mar 17, 2016 11:09 am ]
Post subject:  Re: Making missing characters for Iron Hills

I would say lower the defence of the boar to 6 to make it more in line with the other mounts of other armies and maybe increase him by 5points and give him burly - with him being a weapon specialist he should have no problem swinging that hammer around without the -1 penalty. maybe the lord of the iron hills rule could be: all dwarves count dain's stand fast as 12" rather than 6" or similar?

Author:  Sephalo [ Thu Mar 17, 2016 12:07 pm ]
Post subject:  Re: Making missing characters for Iron Hills

infinateremains wrote:
I would say lower the defence of the boar to 6 to make it more in line with the other mounts of other armies and maybe increase him by 5points and give him burly - with him being a weapon specialist he should have no problem swinging that hammer around without the -1 penalty. maybe the lord of the iron hills rule could be: all dwarves count dain's stand fast as 12" rather than 6" or similar?


True. The Boar is something I'm not sure about and true he should have burly!
As for the -1 penalty on 2-handed. I gave him an extra Fight value to make up for that. I could reverse that in a way, but didn't want to give him too much text to make things less complex.
And I also thought about the dwarves only for stand fast and maybe even 18", but I decided that I didn't want him to be too much different from the actual Dáin model from the time of the war of the ring.

Author:  Melkor the Mighty [ Wed May 04, 2016 5:58 pm ]
Post subject:  Re: Making missing characters for Iron Hills

If you're interested a group of us over on DakkaDakka made this supplement for the Battle of the Five Armies. I believe it's somewhere on this forum, but here's the link anyway.

http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/208842.page

Author:  Draugluin [ Wed May 04, 2016 7:16 pm ]
Post subject:  Re: Making missing characters for Iron Hills

The Boar should definitely not be S5. Combining that with Burly on a cav model would be insane.

Author:  Erunion [ Wed May 04, 2016 7:35 pm ]
Post subject:  Re: Making missing characters for Iron Hills

I agree. I think the Boar would be better at S4/D6.

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