Bilbo wrote:
…I am sorry but I really don't have time to trawl through the gentleman's talk when it lasts an hour, I listened for about two minutes but tuned out as it was all general rambling prevarication.
Not sure if you missed this section of the OP:
Thermo wrote:
Matt from MiniWargaming gives his opinions to this question about 0:56:06 into his Sit and Talk video...
Here are my 2 opinions:
A) The myth that SBG is predicated on 6’s/lucky dice rollsI've asked a few former GW mangers/players the same question the OP asked and the majority of them mentioned that the game relies on rolling 6’s/lucky dice rolls to make things “happen.” I can’t quite comment on this notion myself as I've only played about 5 or 6 games in total throughout my involvement in the hobby (I’d love to increase that number ever so badly).
Although I’m quite positive this isn't the case, “lucky dice rolls/6’s are mandatory” seems to be a common malingering mindset that is present throughout SBG discourse more so than other game systems.
It’s interesting to flip through the LOTR Best of White Dwarf magazines because you start to pick up on this notion (example: In the Balin’s tomb scenario, the goblins ultimately won because they
surprisingly hit Legolas with arrows and Legolas was
expected to survive with two Fate points left).
B) Immersion is difficult When the everyday fan thinks of conflicts that occur in Middle Earth, they mention Helm’s Deep/Minas Tirith. It’s very rare for someone to highlight the warg attack scene for example.
People want to recreate these massive battles thanks to the film and all the pretty pictures present throughout the rulebooks/sourcebooks. Normal skirmishes (especially a points Match battle with no relation to the film) just seem awkward and off putting.
Before I go into a wall of text, I’ll try to sum up this point with an example:
Kitchen table 1 has a handful of newly assembled marines and Tyranids
Kitchen table 2 has a handful of newly assembled uruk-hai warriors and Rohan warriors
For the most part, people are going to find much more interest with kitchen table 1 because kitchen table 2 needs about a hundred more uruks, an epic Helm’s Deep miniature castle, a handful of elves and masterclass painted miniatures because the film depiction is in the back of their minds.
EDIT:
Sithious wrote:
3 - Bring two armies to your local shop and set them both up, wait for anyone to be curious and say you can play a match with them to show them how to play.
This. Totally this. Pretty much one of the main reasons why I started collecting another force.