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 Post subject: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 1:10 pm 
Kinsman
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We play for third time this game with improvments...
While the defenders now have 1000 points with reinforcements at turn 10( Kngihts) and at turn 18(Rangers) the attackers have 1500 points...
The game lasts for 25 turns...
Objectives:
-One point for each enemy hero killed
-One point for who has more models on the wall
-One point if the evil player has more minis inside the castle
Special rules:
-Each evil warrior killed can return on a roll of 4-6 by any side of the evil player, on 2-3 the good palyer chosses from where they will come, on 1 the won't arrive this turn
Image
Image

BEFORE THE STORM

No one can stand against the Witch-King of Angmar!
:shock: :o :shock:
Army list:
Witch king 3/20/3
Ringwraith with horse 2/14/2
6x Ringwraiths 2/14/2
Lurtz
8 Uruk-hai scouts
8 Uruk-hai scouts with shields
8 Uruk-hai scouts with orc bows
7 Goblins with shields
8 Goblins with spears
8 Goblins with orc bows
Cave troll
Mordor troll

I am planning with the Nazgul to use their magical pwoers to bring me over easier conditions. I am planning to crush the door with the trolls so that the Uruk-hai(And Grishnakh!) with a battle cry can march into the castle. As for the goblins they will climb the walls to kill the defenders there. Lurtz will throw arrows at the defenders of the wall.

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"The stars are veiled.Something stirs in the East. A sleepless malice."-Legolas, The Return of the King


Last edited by Legolas7 on Tue Sep 13, 2011 4:43 pm, edited 2 times in total.
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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 1:17 pm 
Loremaster
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Good luck, next time you may wanna upgrade the wraiths into named wraiths, although you may only need to upgrade two: one into the shadow lord and one into the undying.
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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 1:32 pm 
Loremaster
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Who can stand such numbers and such cruelty if not us?

Army list:
Boromir
Galadriel with her mirror
8 Warriors of Minas Tirith with shields
8 Warriors of Minas Tirith with spears and shields
8 Warriors of Minas Tirith with bows
Faramir with heavy armour and horse
6 Riders of Minas tirith and shields
Legolas with armor
Gimli
3 Rangers of the north with spears
3 Rangers of the north
Dunedain

It's a hard battle and victory is difficult... Defending the walls from goblins would be the hardest part... I can get points difficult as I am sure my brother will keep his heroes hidden... At least with the reinforcements I hope I will charge most of them and finish them off so that I will be able to get points... The most difficult would be to be away from the trolls.

Deployment
Good player
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Last edited by Hilbert on Tue Sep 13, 2011 7:14 pm, edited 1 time in total.
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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 1:40 pm 
Kinsman
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Deployment
Evil player
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LET THE BATTLE BEGIN!!!
:D :D :D

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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 2:52 pm 
Elven Elder
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Very nice guys, the armies look cool anyway I do hope you take photos of the actual battle, and now I know what you look like.

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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 4:39 pm 
Kinsman
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Yeah GothmogtheWerewolf we just wanted to show how we look like for ONE time...
As for the battle:
Turn 1-5
For the first turn I just moved swiftly towards the castle and we only exchanged arrows. On turn 4 the first goblins set foot on the wall and after that the rest of the goblins followed while the troll arrived the door.
The right wall is overunned by goblins
Image
The troll arrives the gate and gets out one of the three battering points
Image
Image
Turn 6-8
The following three turns were simple for me and full of battles. When my goblins were killed and I brought 4-6 I replaced them on the left wall to cause trouble there too.Sady many of my goblins were place by my brother over the east edge.
By turn 8 after some unclucky dices the troll left the gate with one battering point.
Turn 9-10
Turn 9 was very lucky for me as I managed to break the gate...
In turn 10 the first reinforcements came from my brother and sadly I didn't had a plan how to repel them and in the first turn they charged me with great force.
Turn 11-12
The next turn were too hard for me. Boromir using his horn killed my troll on turn 11. I managed to kill two of the riders and to kill another horse but Faramir finished one of the rignwraiths(The archers had left it with no fate). At least the goblins placed by my brother are on their way.
The game by the end of turn 12
Image

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"The stars are veiled.Something stirs in the East. A sleepless malice."-Legolas, The Return of the King


Last edited by Legolas7 on Tue Sep 13, 2011 4:44 pm, edited 1 time in total.
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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 4:47 pm 
Loremaster
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Mars thanks for the idea... We may use it... 8)
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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 4:49 pm 
Elven Elder
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Your report looks great, love the commentary. 8)

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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 4:51 pm 
Loremaster
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Thank you... We now are doing a break and we will continue in few hours but the end of the report will be posted tomorrow probably... 8)
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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 4:53 pm 
Elven Elder
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Hilbert wrote:
Thank you... We now are doing a break and we will continue in few hours but the end of the report will be posted tomorrow probably... 8)


This might sound sad but it'll probably be the highlight of my day

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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 4:59 pm 
Loremaster
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Yes... But: " Always good things are made after a long time of waiting."
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 Post subject: Re: Take the castle Version 3
PostPosted: Sat Sep 03, 2011 6:57 pm 
Kinsman
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Thanks for the comments we just continue now.

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 Post subject: Re: Take the castle Version 3
PostPosted: Sun Sep 04, 2011 8:06 am 
Kinsman
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Turn 13-15
The battle was epic... My hordes of Urukk-hai eld in the front by two Nazgul tried to get in the castle but with Galadriel's magical pwoers and Boromir one of the Nazgul was finished.Faramir himself finished another Nazgul helping his fellow riders.
Faramir vanish another Nazgul back to Mordor
Image
Turn 16-18
The gate couldn't ba passed but at least the walls were mine... And while all the riders were killed, Faramir was left with one wound and he left riding on his horse away from my mordor troll. But on turn 18 not only Boromir defeated another Nazgul but Legolas and Gimli along a Dunedain and six rangers of the north came as reinforcements killing many of my goblin archers that were going on the walls.At least at turn 18 the force was brokne alhought no one fled...
Image
Turn 19-20
The reinforcements caused me a lot of trouble. Also Legolas kiled Grishnakh with arrows. Boromir was finally killed by the Witch-King allowing my hordes to march in the castle.
Image
Turn 21-25
The last turns were two surprising.On turn 21 the last warrior of minas tirith left with no will a Nazgul and Gimli himself finished the Mordor troll sending at the ebgin of enxt turn to the northeastern corner. On turn 22 Faramir was killed by the Mordor troll but Gimli killed the nazgul on horse. On next turn Gimli was kileld surrounded by Uruk-hai and so from next turn my brother moved his remaining survivors backwards.Sadly also another Nazgul was finished by the warrior of minas tirith on last turn.
The end of game by turn 25
Image
I got one point for having more warriors inside the castle
Image
The left wall was empty as all my goblins there moved in the castle
Image
The right wall was full of my goblins so I got a point for havign more warriors on the wall
Image
I had killed Boromir,Gimli,Faramir and three rangers of the north so six more point arriving at 8.
Image
Boromir ahd avnished two nazgul as did Faramir and the last warrior of Gondor. gimli vanished the ringwraith on horse leaving only Witch king
And as Grishnakh was also killed 8 points to my brother
Image
The survivors of the good player
Image
So it's a draw! A very good battle. The castle was held but we heavy losses. So 8-8... a draw

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 Post subject: Re: Take the castle Version 3
PostPosted: Sun Sep 04, 2011 3:53 pm 
Kinsman
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Hopefully we will play version 4 by the end of October... :D

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 Post subject: Re: Take the castle Version 3
PostPosted: Sun Sep 04, 2011 3:57 pm 
Loremaster
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And this time I will play the evil force 8)
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 Post subject: Re: Take the castle Version 3
PostPosted: Sun Sep 04, 2011 5:12 pm 
Kinsman
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Ok :D

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 Post subject: Re: Take the castle Version 3
PostPosted: Sun Sep 04, 2011 9:55 pm 
Elven Elder
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I enjoyed your report guys :)

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 Post subject: Re: Take the castle Version 3
PostPosted: Mon Sep 05, 2011 6:31 am 
Loremaster
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Location: That one place... in that one city....
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Very well played. Mass confusion is always great. :-D :mrgreen:

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 Post subject: Re: Take the castle Version 3
PostPosted: Mon Sep 05, 2011 8:00 am 
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Thank you both very much... :-D
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 Post subject: Re: Take the castle Version 3
PostPosted: Mon Sep 05, 2011 10:26 am 
Kinsman
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Thank you :-D

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